Sunday, August 14, 2011

The 12 Principles of Animation

1.       Squash and Stretch – This principle ads weight and flexibility to an object or character and makes the animation look realistic or if exaggerated comical.
2.       Anticipation – Anticipation is used to focus attention on something in the animation and make actions look realistic. The movement of an action generally has a build-up and also a slowdown period, e.g. running and then stopping.
3.       Staging – Is about the design of a scene and where objects and characters are and how it conveys a message to the audience, much like in film and theatre changing the angle or lighting creates different effects.
4.       Straight Ahead Action and Pose to Pose – Are two different styles of animation, straight ahead action is when an animator draws a scene frame by frame from start to finish. Pose to pose is where an animator draws a few keys frames and then fills in the intervals, this has also become more popular due to computers ability to fill in these frame automatically
5.       Follow Through and Overlapping Action – This principle helps make a character look like they follow the laws of physics, it is the technique of making the body look like its moving at different rates. E.g swinging your arms as you walk will create a character with multiple moving parts and at different speeds.
6.       Slow In and Slow Out – This principle is about movement, when a character begins to run it takes a few frames to build up the large movement of lunging forward and with speed. This means that there needs to be some frame that focus on the speeding up and slowing down of actions and movements.
7.       Arcs – Human and animal movement is similar because of our bone structures, this principle is based on the way limbs move and also the trajectory of an object due to speed and gravity.
8.       Secondary Action – Secondary action is things such as a character showing emotion with things like facial expressions or the way the walk. The key factor in secondary action is that it emphasizes something. E.g. a sad man walking will slump down and maybe look at the ground and show an audience that he is sad without directly telling you.
9.       Timing – This technique is important for the little details in animation such as a characters mood or emotion. It can be shown by timing a characters movement or reaction to something. E.g. a sigh after hearing bad news will show they are upset.
10.   Exaggeration – Exaggeration depends on if your animation is meant to be realistic or in a particular style, it can show an event in a more obvious style and more cartoon like form.
11.   Solid Drawing – This principle is focused on three-dimensional design, creating a character with weight, balance and shadow.
12.   Appeal – Is how a characters personality or charisma is shown, a more appealing character is more entertaining and enjoyable to watch. It can work for good guys or bad guys and everything in-between as long as the characters emotions can be easily read.

Sunday, July 24, 2011

Photography with Luke


Here is the link to 5 cool depth of field photos I like 

Sunday, July 17, 2011

Photography with Luke

After searching on deviantArt to find a bunch of photos I like because of the style and creativity I came up with this bunch. 

Wednesday, June 15, 2011

Digital Pitch Design

Extra Pitch Design
This is the current design i'm going with for my extra pitch, after talking with members of the class we decided to go with a green ad light green background rather then blue and light blue.

iPad concept screen

Real-estate App

My iPad app idea was designed for a real-estate agent. It can help an agent keep track of things and organize their work, however it is also made for and agent to give to a client. Basically it can show a client information, pictures, videos and virtual tours of a house they wish to buy or sell.
I used images and information from:

Monday, June 6, 2011

Initial concept feedback

Animation Concept - Closed version
 Animation Concept - Open version
- add drop shadow to make clickable things stand out
- possible human character
- keep a child like design and colours because it is appropriate
- create a slogan

Sunday, May 15, 2011

Evaluate the nature of design in a specific industry context

1. In your opinion how important is it for mobile applications and devices to both look good and function properly? Comment on both the attractiveness of the software and the hardware. Functionality is the key in my opinion but attractiveness is also a big part of mobile applications and devices. Something has to do its job quickly and easily and the outcome needs to be exactly what the consumer wants. The look of an application is important to, a lot of people will look over something quickly and if it is eye catching then it has increased the chance of getting bought. The iPad and other Apple products have a certain look about them that makes them easily defined and the software and interface is also visually pleasing.

2. Who designed the iPad? Apple Inc.

  1. Was it an individual or team? Team 
  2. In your opinion, do people use this device because it looks good or because it functions well? Or does it do both? In my opinion people use is because of both, in terms of looks the iPad has its own image, for example if a building company displayed information and pictures of a house design to a potential customer the customer would most likely see that as a positive thing about the building company. In terms of functionality the iPad performs well in my opinion, it’s easy to use and understand and is also fast and responsive. These qualities are what customers look for in a product like the iPad. 

3. How has the iPad changed the way some businesses function? Can you find examples of where businesses have implemented the iPad into their day-to-day activities? The iPad is basically a digital clip board where workers can store, view, send and receive information. This is a huge advantage to business function, as well as the iPad’s basic applications there is countless apps made to help businesses. There are apps for office, finance, IT maintenance, organisation and healthcare to name a few.

4. Overall, what other major flaws of this type of technology? Can you think of anyways in the future that this hardware will be improved to the point where it will compete with desktop and laptop computers? Main flaws with the iPad would be battery life, hard drive space and performance. Laptops and especially desktops have a lot more battery life, hard drive space and performance compared to the iPad. However in the future when the iPad’s battery, hard drives and processors are much more advanced it could definitely compete with laptops and possibly desktops. However the desktop will always have specific advantages over an iPad or similar devices.

5. How do you think the iPad could help your day-to-day workflow? Are the answers straightforward? Is it more a case of combining this technology with others that already exist? The iPad can help you write things down easily, send and receive emails, take photos, download things. All of these can help your day-to-day workflow because it makes a lot of things more accessible.

6. Consider the following–has the iPad shaped the way we do business? Or has business and technology shaped the way Apple developed the iPad? I don’t think the iPad has shaped the way we do business because most of its main functions are built around things like e-mail and software that has been around for a while. I think the iPad is shaped around how it can help people and business.

7. Is the iPad and tablets in general a passing fad? Or do you think this type of technology is here to stay long-term? I think tablets will stay around for the long-term, they have some aspects that you only find in a tablet and that will give them a certain market that will help maintain consumers need for the iPad and other tablets.

8. Conduct a discussion with the whole class and determine based on the general consensus the pros and cons of tablet-based technology.

- Pro’s 
 - Looks good

 - Easy to operate

 - Performs well

 - Small and light

- Con’s 

 - No USB port

 - Short battery life

 - Fragile

 - Compatibility issues

9. Many people say that the iPad is an unnecessary piece of hardware caught in limbo between a laptop and mobile phone. Do you think this consensus is accurate? Do you think that your answer could be different in five years’ time? At the moment I see the point the question is raising, however I do not think it is unnecessary. In my opinion the iPad does things a laptop and a mobile could do but not in the same way. One main aspect of the iPad is its ability to display information to a client. Doing the same thing with a mobile or laptop will still work but not as well. I think the iPad has many features that make it stand out from the mobile and laptop, and I’m sure in 5 years it will be even more defined.